Archive for the null Category

Keeping our Options open…

Posted in 0.0, bloggers, Eve, eveonline, griefers, null, Training on June 1, 2011 by maniac69uk

Well, we’ve been upsetting the macro miners in our usual sector… which isn’t always a bad thing.

It’s amazing how many of them behave like macro’s but then deny being so…

From my experience (and yes ok, I have looked at the auto miner packages so I knew what to look for) anyone that repeatedly warps to a set point in a roid belt that they have visited several times before and not found roids needs to rethink thier game style…

The other BIG give aways are… not targetting back, Auto refusing convo and not using drones when under heavy attack from rats… all of which are more to do with the macro setup than game preferences. Also going to 1 belt for a load.. unloading and then next belt for 1 load also makes me suspicious….

Something I had my attention drawn to saddens me. It seems ccp isn’t free from the very same corruption they claim to be fighting. A forum I am a member of had a post on redirecting us to another site (Thanks CNeagle). It talks of people having the Eve source code… including the serverside code which I believe can only have come from 1 place… read this

Anyway… I degress.. We have been mining with some purpose recently due to the projects we have on the go. We have got the parts for the last carrier in the oven as I type… and news from my builder is we ARE going ahead with the Rorqual build. By the time we get there I will be able to also build the components and my Alt will also be well on the road to that option as well. Currently we only have 1 char that can make the bits so we are limited to 10  runs at a time. I don’t know if that can be increased through skills, but she isn’t interested in doing a 35 day skill for 1 extra build slot – and I don’t blame her!!!

Hence the reason we are replacing the minerals almost as fast as we are using them. I say almost because I believe a few things are dropping behind, so I may have to do a few extra belts of 1 specific ore. Over the past few days our corp has grown with some quality players; I love it when new blood comes in and actually want to be doing things as a corp. For that reason we are building an Orca as a corp project. It will mean the corp has 2 (not counting my alts personal ship) so we can spread out a little. We try not to act like locusts when we mine as a corp… 1 of our members has OCD regarding thier roids… I even had to put out a corp mail after someone started mining thier roid…

I think I need to post some guidelines on the corp page as we have been missioning as well. Basically the Yesterdan constilation currently has an incursion so mining is out of the question… I took my nullsec HAC against a few of the rats… and nearly lost it!

Speaking of nearly lost… I nearly lost my Marauder running missions… Basically I was running a level 4 with the wife who was tanking the room, and she said “you may as well turn your defences off!” So I turned off my repper… and forgot when we went to the next room…. It wasn’t until I left the room in structure that I realised what I’d done!!

I may have to do some juggling with my carriers as I don’t fancy having to jump them half way across New Eden. Admittedly nothing is set in stone as of yet… although I have my hopes, things can always go a burton! The current plan is to sell my Moros with the option of maybe buying another one if and when we get a new deployment into nullsec; currently it is just an unusable asset. Another option that occured to me was to break them apart and transport them as “bits”. It would mean having t o buy a bpc to re assembly the components, but it may be less stressfull than jumping 2 caps 6 jumps each. I’m also considering learning “jump drive calibration V”

Don’t fly straight

Its just a matter of finding the right corp…

Posted in 0.0, Eve, eveonline, Lowsec, null, Training on May 17, 2011 by maniac69uk

Most people like a player controlled corp because of the camaraderie.. the fact that over NPC corps don’t mine together, or mission together. There are a number of reasons why some people stick with NPC corps.. macro’s don’t like the attention that they would draw from corp mates (well they have Pandemic Legion and Red alliance) and the occasional player that wants an Alt in a corp that can’t be wardecced… Some possibly havent found the right hook to hang their hat on.

I thought I had found my hook a few times.. but occasionally the spot is just a temporary one. There can be any number of reasons to move on…

  •  You don’t like the alliance they’re in
  • You can’t/don’t get on with someone in the corp
  • You can’t agree with their ethics
  • You don’t like the area they operate in
  • You’re bored with the same shit day in day out
  • The grass looks greener elsewhere.

I’ve left corps for any one of those points and sometimes multiples of them!

The reason corps are on my mind is simple… I left my spiritual home 3 days ago and I’ve already been approached by other people to either form an alliance with their corp or just jump ship and join them!

All interested parties have been told no (for the time being at least). I’ve just come out of an alliance (no further comment…) and I need a break. Also RL is playing its hand ATM and we currently need to be able to just play when we can, and not worry that if we have to go off for a week the station we parked our ships in has been taken over (Vale anyone?). Ok that didn’t actually happen, but I bet other corpmates still have stuff in those sectors.. I know I do!

So we have some serious thinking to do. I also need to compile a list of questions for one of the interested parties as we have a few concerns.. more about the region and corp policy than anything else; but it’s always best to go in with your eyes open.

On the project front… The first carrier (Archon) should have the last of its parts in the oven tonight (17th) but I don’t think we will be constructing until all 4 ships are ready to be moved. I’ve still not decided where to build them yet as although our local lowsec is quite quiet (quiet enough to move a couple of freighters in and out of) there isn’t a lot of demand. Unfortunately the sector I know that will sell them isn’t as quiet and is more than 3 carrier jumps away from the prefered build location.

Also I have a feeling we will have about 1/2 a carriers worth of bits left over since the carrier packs come with worst build setups of bpc’s and our builder doesn’t waste much! We already had some parts left from the Moros project so it’ll be interesting to see what we need to build to complete a 5th. Interestingly we still have enough ore to build a Rorqual even though we have 2/3rds built a carrier. We must be replenishing as fast as we are using the minerals!

Skills wise I am currently doing Diplomacy level 5…

I stuffed up today – I took a mission against the Gallente and killed all the ships even though I only had to kill the radio telescope… That’ll teach me not to read the briefing properly!

So now my Gallente standings have sunk even lower… I really need to do some missions for them at some point!

Don’t fly straight!

Back to school

Posted in Eve, moan, null, Training on April 10, 2011 by maniac69uk

Who would have thought it? I can fly carriers and Dreads but If I attack someone in a stealth bomber the only person that dies is… Me! *Facepalm”

I know I made a couple of mistakes…

We had a SB bomb come into our region a few nights ago and I was told they were on 0 at a gate so I decided to have a go at dropping a bomb on them. Random chance of getting them in the blast radius I figured! So I landed on gate at 50 (my usual distance) and realized I might not get them so I apprached under cloak. They start jumping out so I drop cloak hit MWD and at 30kms launch bomb and wait…

Shields, Armor and structure stripped away instantly and I’m in my pod. Can anyone see my mistake? I was probably pushing the damn thing up to the enemy..  I should have turned away/warped away.. and MWDing didnt help! I know for next time, and I’ve got a few ideas on how to improve the fit as well.

*moan alert*

WHY CCP, WHY? What have we done to upset you?

I refer to CCP acting linke the british government and making sure the rich get richer and the poor get screwed.

They decided to work the good anomolys to the truesec of the nullsec sectors. Regardless of what improvements have been put into a sector. So we spent weeks improving our space to get access to Havens and Sanctums and then they come along and screw us over. The idea (according to the dev blogs) was to make it easier for small alliances to get into nullsec, but all they have done is made sure the big alliances that hold the decent space have access to more sanctums than we ever had.

So the result is I can’t afford to pvp atm, and I’m back in highsec doing missions and mining… EPIC FAIL CCP… And yes, I am in a fairly small alliance

I’m seriously thinking about pulling all my stuff from nullsec and going back to highsec permanently.  My corp is still alive on an alt so I could always go back there.

*end moan*

Training…

Well I have started on the T3 skills getting them to level 5 on defensive subsystems, but I have yet to fly a T3 on this ship so far!

My Alt is within grasping distance of large T2 lasers so thats about time lol

Don’t fly straight…

They’re out to get me!!!

Posted in 0.0, Eve, eveonline, moan, null on March 23, 2011 by maniac69uk

Someone doesn’t like my ship, or maybe they do like it – hence the reason I have had 4 attempts on my Kronos. All have been unsuccessful but I fear if they keep trying they may manage it!

Attempt 1… 2 neuts come into sector and myself and my wife miss them on local (FIIK). They appear in our belt and start trying to scram her, and then me… we both warp off..

Attempt 2… Neut had been in sector for around 2 days and we got complacent. One day 2 we form a fleet and go ratting – safety in numbers and all that but the fleet splits and some go pvping so there just 2 of us left. Suddenly our friendly neut appears on grid and points the navy mega before he opens a covert ops cyno…. My Kronos goes to warp as the overview goes a nasty color. In hindsite I should have maybe popped that cloaker as then his fleet would have been spread all over the sector and the navy could have warped out. NM. Neut reports in local he was after the Kronos..

Attempt 3… 3 of us were ratting and the sector was blue. Intel reports incoming reds so we decide to join the home defence fleet just as another spawn appears. We all order ships to warp and I ctrl-tab to my other account to change ship. Switching back to my main I see I’m still at the Sanctum… so I order warp again, only to be told I’m scrammed by the rats… So its drones out and kill it! I tell the wife who is sat next to me and she informs fleet that I’m scrammed. Wife lands just as I pop the rat so we warp off… just as our original ratter lands and gets scrammed… so we warp back again, only I bring my alt in a Damnation as well (just incase). We land as a red/neut appears in local. Just as we despatch the scrammers a drake appears on grid and starts to warp scramble me. Call goes out to the fleet , but the drake decides to bail as he wasn’t getting past my tank and the Navy mega was seriously hurting him. I think the damnation locking onto him helped persuade him he wasn’t going to get a quick kill. We all get out, but the red dies a few minutes later!

I managed to lose 2 ships last night in a HD fleet. 1 Arazu down and 1 Raven gone. To be fair… we knew we were going to die but some days you just have to try. The raven was a ship I had up here when I first arrived and it was the only fighting ship I had left in that sector. The Arazu has already been replaced as I love my cloaky scout ships! I think 3 reasons why things went wrong..

1, red fleet was jumping in and the primary kept changing until virtually the whole red fleet had some damage but things weren’t dieing quick enough. I think if we had stuck with 1 ship at a time we might have had more luck.

2, I was running 2 Alts on my laptop, and it was freezing slightly… must give my cooler some attention!

3, There were too many of them! When the red fleet kept increasing we should have bailed! To be fair our fleet composition was too lean… we didn’t have enough DPS to get the job done. The enemy was approx 80% DPS and 20% logistics. Ours was 20% Recon, 60% DPS and 20% logistics. We also had shield tanked ships on a fleet with armor reppers..

Oh well, losses are part of Eve and even a lost battle is a lesson learned.

*Major Facepalm*

I had the major brain wave to scan all the moons in my normal sector and look into sticking up a pos. Sooo I bought some probes and did the scanning, looking for a moon that would allow me to moon mine some products, do a reaction and end up with a sellable item at the end automatically. I even recorded my results as I went so I could return to the project at a later date.

I work out I can produce Sulfuric Acid which is on the market for a price that will more than cover the pos fuel bills. Step 1 out-of-the-way.
Step 2 is to get permission from the corp and alliance – Easy.
Step 3 Get all my POS parts brought up from lowsec, buy what ever fittings I want and get 2 months worth of fuel. (It’s a corp requirement). Costly but completed, even getting the 2 shipments JF’d in was done fast.
Step 4 Place pos… Well, my paperwork is at my wifes…*DOH* but I think I remember which moon it was.. so I grab my trusty probing ship and head off to the moon. But wait…. there’s a pos there… NOOOOOOOOOOOOOOO! On my Laptop the screen is smaller… and as I was at the end of the moons I didn’t see the pos which has been there ages… *Face Palm*. I’ll have to check my paperwork, but It now looks like I have a spare pos setup with fuel in my hanger that’s not going anywhere for the time being!

Dont fly straight….

To the front and back, and back again!

Posted in 0.0, Eve, eveonline, Lowsec, null, pos, Training on March 14, 2011 by maniac69uk

Well, last week failed… We got wardecced by an 8 man alliance (although I’m not sure how many of those were alts) and they never bothered to visit us 😦

We had a neutral in sector for a few days, so after avoiding the sector we decided he was just afking and did some anoms in a fleet. The fleet split to take on other business so there was just myself and my wife left ratting. We were making good progress through the sanctum when a stealth bomber decloaks next to us and I’m told she’s scrammed and “get out!”. So I warp off whilst a fleet of 13 other ships cyno in and take apart the Navy megathron (It had more than covered its purchase price) but they failed to get my marauder. In hindsight I may have been able to pop the SB when he dropped the cyno. I had been keeping us at least 20 km’s apart (incase of bombs). I should also have launched drones to kill the sb; the thought behind these 2 actions is maybe the navy mega would have slipped out as the fleet came in. Hind site is a frigging wonderfull thing!

So we looked at new ships for my wife to fly, but she wanted another navy… and the market had none available in the area. So JC back to highsec it was!

We bought the navy in Jita and flew it out (looking out for WT’s as I went) to a lowsec sector I was given for a corp mate to carrier it out. Then we did some mining to fill the time. I figured the local market could do with a bit of boosting since I know of certain ships people had been looking for. Might as well make some isk over the venture as well as help pad the market a little.

I did some more freightering and moved over 1.5 million m3 of stuff, so I had to do 2 runs. Between gates I had my alt in a covops ship with double web and the freighter warped really fast, but why does it take soooo long to go to warp from a station? I had to do 2 runs into lowsec… the first time I warped straight from station to gate and it took an age, almost as if the ship had to get clear of the station. The second time I took my alt to 350kms off station undock and warped to there… instawarp but then the rewarp was like I’d just left station even with the webifying. There got to be something buggy about that.

 I’m a bit nervous about dropping a cyno in local as some of the neighbours are red to us and I don’t know if they would engage. I eventually ignored the red in station next to me and completed the cyno. More surprisingly I also managed to dock my cyno ship (T1 frigate with just the cyno fitted). I loaded my carrier up and with a full load of ship fuel and cyno fuel (for Jump bridge access). I then created 3 courier contracts for the rest of the items to be JF’s in. With my wife in the target cycno beaconed sector I undocked and clicked jump to.. only to find I didnt have enough fuel to complete the jump – crap. Re-dock and grab a cloaky transport to fly nextdoor for some fuel. Got back and with a little juggling managed to fit the required fuel onboard. So re-undock and jump – YAY! Err no.. not yay.. My carrier eventually appeared at the cyno beacon but local also had 2 reds appear. So I had 3 choices.. warp to our pos, get inside the nearby pos shields or attempt to get to the jump bridge (5000 metres off me) to get next door to the station. So I attempted all 3… lol Just for good measure. I attempted to warp to our pos which wasnt happening, so I thought get inside the pos shields and entered the password, but then I apprached the JB. 5000mtrs had become 8500 but I managed to make it and activate the bridge… just as local filled with around 50 reds. Appologies to the JB owners for the brown marks…..

Last night we had a neutral in sector in a Drake (or DRAEK as he had spelt it) so we were hunting him. I actually managed to warp scram him at one stage, but I hadn’t apprached him so he managed to slip out… damn! He was going down as well. I’ll learn for next time. I need to set my orbit at button to something like 10kms. I’m sure he couldnt have out manouvered my Arizu.

Training wise I have revisited my PI skills. I got them to an ok level and left them since they were plenty for the old system. With the new PI system things are a little more intensive. I set up a colony to build some pos fuel items but the new system no longer has cpu for my old set up. So I’ve learning Command centres to level 4. I’m severly running out of new skills to learn anyway. I have plenty of old skills to improve on anyway so its not as if I’ve nothing to learn. I just like having new skills to branch out into. My char is a bit of a jack of all trades. I should look at getting into a ceptor at some point since our corp offers replacements for ceptor pilots.

Dont fly straight…

Who stole all my Eve-time?

Posted in 0.0, Eve, eveonline, null, Training on February 13, 2011 by maniac69uk

The past 2 weeks or so have just been misplaced! With RL issues I havent really got in as much as I wanted.

We’ve been doing some ratting, and bought some new ships.. I’ve just got into an Arazu; just need to perfect the fitting issues I’m having. It seems a little fail to only be able to get 3 small hybrids working. I’m not sure if 1 or 2 mediums would do more damage – might be worth testing on evehq.

We’ve had some juicy sized gangs come round recently, and although there’s enough people in local we don’t seem to be getting bums in gear to deal with this threat. We’ve just been handed another sector to work, but we don’t have pos rights yet. I think this is a good thing as it will thin out the ratters a little. Its annoying when you are running a sanctum and people keep coming in. Mainly the ones that forget to remove it off their scans. With the few blue spys we’ve had bringing fleets into sites, we are all very nervous of “visitors”.

I am at a loss where to take my training next as I don’t have anything on my lists that aren’t just a racial jump. I need to do targeting level 5 as that is coming up on 90% of my ship improvement lists. Other than that I think I’ll back pedal for a while T2 and work on all the things I keep putting off…

T2 projectile guns
Capital ship skills
shield and armor resistances

Hell, that’s over a years worth…

I might even try my hand at mining out in nullsec since I shipped a hulk out here a while ago. I tried mining in Providance a few years ago, but lost that ship to belt rats when the ship got stuck behind a roid…
This time around I’ll pay more attention to the faction mods that are required fitting on hulks out here. It’s going to be expensive, but hopefully I can balance it out by selling some of the faction loot I’ve acquired that are no use for these rats. The general idea was to mine the rares out here and then ship them back to highsec for construction projects we have in place. It means we wont take a hit with the rares purchasing issue.
Fixing the “getting stuck behind a roid” issue is something I’ve already sorted. I fly from a pos to the roids and “eat my way in”. Everything goes… even veldspar. Its a technique I developed (yeah probably others have also) during a wardec for fastish escape. The biggest pain will be storage of the mined miners until I get them into station for eventual shipment. I may have to speak nicely to management about hogging a corp hanger.

Don’t fly straight….

And if my musings bother you – dont read them… (you know who you are)

A whole new Face

Posted in 0.0, Eve, eveonline, moan, null, Training on January 20, 2011 by maniac69uk

I’m sure by now everyone has encountered the new character creation page.

Some have grasped the concept with both hands, whilst some have looked at it and said “bugger that” or words to that effect. I completed the process for 2 of my chars, but a number of Alts will have to wait. There is more content to follow if what I am told is correct and this is a good thing. The available options are quite limited, with all the races sharing the same outfits. I was not happy with the completed image for my Alt, but with the new content I believe we will be offered the chance to implement these updates to our chars.

During testing on SISI I found the whole character creation process dreadfully slow. The version they released is better than the original, but it’s still painfully slow. They don’t recommend you complete the design of you character on low shader settings, but for me at least it cut the time waiting for the image to be rendered in half.

I’ve not looked at the new PI system yet, but that’s one of my plans (but ratting and PVP keep getting in the way 😀 ). I caught some corp mates talking about it and I’m glad they have kept the 4 day cycles in for the extractors. I’m too impatient to keep having to return to each planet to reset the process. Hopefully I will get a least 1 new planet on the go soon.

I’ve decided to create a new Alt on my main as opposed to a new account. Its going to mean I am without any new training for around a month, but the benefits will help me in the long run. The plan is to have a character in my highsec mining system that I can use to mine, without having to Jump clone back and forth between null. Currently I have to fly backwards and forwards between the 2 areas with a journey of around 35 gates and 1 jump bridge. This way I can leave my main in null, and still mine whenever I’m needed to. Early evening I am usually mining with my wife, but later on when I’m on my own, I’d rather be in nullsec with the corp making some isk and defending the region. I may even do the same thing for my Alt, and get an alt Orca pilot  trained up on that account as well. I suppose the easy way would be to buy a char, but that’s just too much isk and you have no control over the name. I think as part of the buying process you should get the option to pick a new name.

On the PVP front, its been quite quiet. We’ve had a few reds/neuts coming through, and I even chased 1 out the region in my Ishtar (G. HAC) but since he was in a frigate he managed to get away. I’ve also joined some local roams as I need to get a handle on what a “good” defence fleet is like. I’ve been involved with 2 “bad” fleets, so If I can see good ones in action I will be able to understand when not to go in and loose ships unnecessarily. I’ve experienced some quite tight fleets recently… everything is covered… scouts, what the targets are flying, possible directions. Nothing is left to chance. Sometimes in Eve the unexpected happens, but that’s life. In my mind there’s no point sending 3 bc’s to kill 2 T3 ships… that’s just going to fail.

Incidentally did CCP shelve the idea of T3 frigates? The idea was floated a while ago, but nothing came of it. I’m still toying with the idea of a strategic cruiser but with my training break to sort the alt, that’s been pushed back a month or so.

Don’t fly straight!

Somethings never change

Posted in 0.0, Eve, eveonline, moan, null, Training on January 18, 2011 by maniac69uk

Well, in the 2 weeks since I’ve last posted I’ve not managed to get any serious PVP in. apart from loosing 1 drake and 1 Cane in *fail* defence fleets. I’m not averse to loosing ships in combat, but only if  1) everyone in fleet takes part and 2) the intel is right. No point flying in with half a fleet of bc’s to fight the same number of bs’s. When an alliance member turns round and says its your own fault you lost your ship (since he was in fleet and didn’t bother responding to the fc’s commands), well, I wonder if it’s the right alliance for me.

Anywho… I’m back in highsec for a time… mining again. We are building up stocks of minerals for a few days(?) to build some battleships. We could just buy them with the iskies we are making from ratting but my wife wanted to do some mining as we have some RL issues to deal with atm, and distractions aren’t the best thing in nullsec. I just wish I could jump clone more than once a day… how about twice in 24 hours CCP? Then at least I could JC down to do some mining and back up again to PVP/rat. I may have to look at scouting out new escape routes from null back to highsec.

I hope everyone put long skills on for Patch day. Shut down is 6am today and estimated up time is around 15:00hrs but that usually changes lol. Lets just hope they get the day right …

I have a 7 day skill on to allow me to cover Capital shield transfer so I can add that facility to my carriers. I finished the skill set so I can fly 98% of all T1 ships (except all freighters) It wasn’t something I headed towards, I just stumbled in that direction due to needs. It was handy being able to fly ships to locations to complete orders instead of having to use a freighter. If there was 2 bs’s then yeah take the freighter, but 1 bs and a few cruisers just needed my alt in an industrial.SO i chalked up the Amarrian bs skill this week. but this doesn’t mean I’m turning my back on Gallente ships. It just means more options, which is handy when the alliance keeps changing their mind on the ship formats they want to run!

My alt is working on some pre-achieved skills, mainly getting her T3 skills higher and working on some T2 pvp ship skills

Has anyone ever tried to help someone decide where to go with their training. It’s not the easiest of tasks when THEY don’t know which way to go. Thats another of the downsides to Eve… so many choices, so many skills. Usually I just give them a list of skills to tick off that don’t really take them in ANY direction. Theres always the core skills that could do with finishing! Drone skills always need a nudge up, as well as navigation skills. Yes, the wife has changed her mind AGAIN. Before she hit nullsec her plan was to go Phoenix (caldari dread) and then eventually Leviathon (Caldari Titan) only because she likes the name (Farscape). But now she’s not sure. *Face palm*. She’s also a nads-nacker from caldari T2 cruisers (and T3).

Don’t fly straight

New Year, same targets!

Posted in 0.0, bloggers, Eve, eveonline, moan, null, Training on January 3, 2011 by maniac69uk

Hallan Turrek posted his thoughts on people’s reactions to killmails. He seemed to be saying that some feel if they aren’t achieving km’s they aren’t achieving anything.

I have to admit I agree with him, even though I am guilty of being annoyed when I don’t get on a mail. I don’t think any less of people in the fleet NOT getting on, because like Hallan said “Are the scouts, the probers, the logistics, the people who aren’t actually doing the shooting somehow less than you because your ship got active modules on a target before it died?”. The people scouting out the targets, the logistics ships keeping the dps alive (more often than not), and even the people FCing all play their part. Sure the DPS creates the KM’s, but without their backup we wouldn’t be able to do our job. It doesn’t matter which alliance you are with, we are all parts of a machine. If there’s a guy out there spending all his time mining to build ships for his corp mates to lose, he is doing a much-needed job.

A couple of the alliance members were complaining that they needed to rat to be able to afford to lose ships, and its a sentiment I fully support. Some of the alliances within the umbrella alliance replace lost ships. Mine does not. I fly it, I risk it. Someone made the wise ass remark about “just fit something small with a fast tackle”, which is great except you’re just gonna lose a few of them in the end.

I’ll probably get abuse, but I’ve not had chance to get on any CTA fleets so far this year. I nearly did, but then RL reared its ugly head as it usually does! But, I’m sure the stars will align and allow me to lose another ship soon! I did manage to get on some defensive fleets but they pretty much either are a rolling success or you just fly from gate to gate aimlessly. The last one was the first option for 2 corp mates!

Training wise… I’ve started looking at the Minmatar ships (again) as they are the only race of ships I don’t cover on either account. I also need to do Large projectiles as well, so that stretches the training schedule!

Don’t fly straight, and feel free to pod a goon!

Its all going downhill from here

Posted in 0.0, Eve, null, pos, Training on December 24, 2010 by maniac69uk

Just a quick post…

A new station went up today and I personally feel it may be the downfall of the sector.

All the other sectors that have stations always have an influx of reds and neuts. Now, I for 1 am not against having reds to pod, but preferably not in the sectors where I’m trying to rat to create isk. We have had 1 red sitting around just generally being a pain in the ass, but he’s putting in some serious time in game… I logged off late at night with him in sector and then he had apparently just logged off at 7:30 this morning. I suspect there was some AFK time cloaked up in his Tengu, but some of the others dispute the likelyhood. We did manage to pop another Tengu in the next sector so that was a result!

The Amarr BS training has had to take a step back on my main due to the skill book being back in highsec, and I just can’t be bothered to go and collect it. So, I’m back on the Gallente cruisers level 5 to try and unlock the HAC.

I’ve noticed my alt’s drone skills are seriously low…. pretty much the basic to get access to T2 Hammy’s, so I am attempting to slot some of the <24 hour skills in just to bulk out training time for the holiday season. Over here we tend to celebrate christmas more than just 1 day (infact we can make it last until new year…) so any posts may not be as often as I would like, since I don’t know how often I’ll be able to even get online.

Anywho..

Don’t fly straight (or drunk)!